#101 Game Creator/Developer Spin
Opened 2 years ago by ngompa. Modified 2 years ago

With the upcoming launch of the Steam Deck using KDE Plasma, a game developer on Twitter said that it could be "hugely beneficial" for a Fedora game creator/developer spin to exist.

The idea of this spin would be to provide a collection of open source tools that are useful for producing native Linux video games, including things like:

  • Art creation tools
  • Music creation tools
  • High quality OSS game engines with editors

I don't think this would be that difficult to assemble, but it'd be good to get some feedback on the idea from folks.


@akien, what do you think of the idea? Would it be useful if we made something that made it easy to get started building Godot games, for example?

@spot, I know you're working on packaging O3DE (which may or may not ever make its way into Fedora itself), but if it were to land in Fedora, would this be something you'd be interested in having O3DE be included in?

Personally, I've never really seen the appeal of task focused spins when all the tools are readily available to download from repositories. As a user I don't want to have to install a whole dedicated distro on a new partition when I can readily get the exact same tools set up on my current OS (and especially on my current Linux distro) in a matter of minutes.

For Godot for example, the upstream distribution is a portable, standalone binary which takes a few seconds to download. No install is needed and users can get started right away. If the Fedora package is preinstalled in a gamedev spin, that's nice to have, but I'm not sure there would be a lot of demand for such a spin besides the cross-promotion opportunity of a full FOSS pipeline.

Most creative tools are complex and require a good amount of time to become proficient with them. So having them all readily installed on a new OS is nice, but in practice people will want to use Blender, Godot or Krita on and off on their main production machine to practice their creative tasks in between work, entertainment, study, etc.

Now, I agree that it shouldn't be hard to make a list of such packages which are already in Fedora. If it's then easy to make a spin and there's some Fedora/Red Hat marketing power behind it, that's cool :) If anything it can be nice to have on a Live USB to show a gamedev workstation to potential new users who are not already familiar with all those tools.

I agree with akien, but we definitely need more opinions on this I think

Now, I agree that it shouldn't be hard to make a list of such packages which are already in Fedora. If it's then easy to make a spin and there's some Fedora/Red Hat marketing power behind it, that's cool :) If anything it can be nice to have on a Live USB to show a gamedev workstation to potential new users who are not already familiar with all those tools.

Well, having the spin itself might be more of an advertising thing, but a consequence of producing such a spin would be that we'd have a composition group (like what you see with dnf group list and can install with dnf group install) of tools useful for game creators.

Then yes, becomes a marketing exercise to promote and give visibility to these things.

We can and should start with coming up with what tools to put into the composition group, though.

Metadata Update from @ngompa:
- Issue set to the milestone: Future Release

2 years ago

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