Project short summary:
3d chess game using the ogre rendering library
SCM choice (git/bzr/hg/svn):
Importing from another SCM? If yes, which?
Project admin Fedora Account System account name:
Trac Instance? (Yes/No)
Mailing list(s)? If yes, list name(s) (e.g. foo-commits, foo-devel)?
The original upstrem for this is at http://www.steviedisco.co.uk, but Steve is no longer developing it. We currently have it packaged as chess.
Over the last several years the code has grown stale and while there are some patches to keep it working, some more clean up can be done (especially with the models). Sharing this out here, instead of a heavily modified src rpm seems like a better way to share out the code.
My feeling is that ogrechess is a better name than just chess for the project and probably eventually for the Fedora package as well.
Your project repository has been created.
Web access : http://git.fedorahosted.org/git/ogrechess.git [[BR]]
Anonymous access : http://git.fedorahosted.org/git/ogrechess.git [[BR]]
Authenticated access : ssh://git.fedorahosted.org/git/ogrechess.git
For your first push you gonna need to do : [[BR]]
$ git push ssh://git.fedorahosted.org/git/ogrechess.git master
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