#1 Fix some typos in cs/constants.qc
Opened 2 years ago by felixonmars. Modified 2 years ago
felixonmars/cspree fix-typo  into  master

file modified
+3 -3
@@ -15,7 +15,7 @@ 

  

  // sound channels

  // channel 0 never willingly overrides

- // other channels (1-7) allways override a playing sound on that channel

+ // other channels (1-7) always override a playing sound on that channel

  float	CHAN_AUTO		= 0;

  float	CHAN_WEAPON		= 1;

  float	CHAN_VOICE		= 2;
@@ -54,9 +54,9 @@ 

  {

  //stats 0-31 are filled by the engine.

  //they are for the 'fixed function' stuff, that works without requiring csqc.

- //these stats need to be standardized amoung engines, so you're not allowed to mod them, so nur.

+ //these stats need to be standardized among engines, so you're not allowed to mod them, so nur.

  #define STAT_HEALTH 0

- #define STAT_WEAPONMODEL 2	//weapon model index, as evalutated by server code.

+ #define STAT_WEAPONMODEL 2	//weapon model index, as evaluated by server code.

  #define STAT_AMMO 3

  #define STAT_ARMOR	 4

  #define STAT_WEAPONFRAME	 5

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